Global VFX in Education Market Size, Share, Statistics Analysis Report By Product (Simulation FX, Animation, Modelling, Matte Painting, Others (Compositing, etc.)), By Application (E-Learning & Online Education, Classroom Learning, Simulations & Practical Training, Game-based Learning, Others), By End-User (Schools & K-12 Institutions, Universities & Colleges, Corporate & Professional Training), Region and Companies - Industry Segment Outlook, Market Assessment, Competition Scenario, Trends and Forecast 2025-2034
Report Overview The Global VFX in Education Market size is expected to be worth around USD 6.9 Billion By 2034, from USD 2.8 Billion in 2024, growing at a CAGR of 9.40% during the fo...