Global Esports Management Platforms Market Size, Share, Industry Analysis Report By Type (Tournament Management, Team Management, Player Analytics, Streaming and Broadcasting, Sponsorship Management), By End-User (Tournament Organizers, Esports Teams/Players), By Deployment Model (Cloud-based, On-premises), By Regional Analysis, Global Trends and Opportunity, Future Outlook By 2025-2034
- Published date: Nov. 2025
- Report ID: 167882
- Number of Pages: 240
- Format:
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- Battleroom Gaming
- Senet (Vindex)
- ggLeap (Oomba, Inc.)
- Versus Programming Network (VPN)
- Battlefy Inc.
- FACEIT (Owned by ESL Gaming)
- Toornament (Webedia Group)
- Challengermode AB
- Esports One, Inc.
- TV (Theta Labs)
- Others
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