Global Esports Market Size, Share, Trends Analysis Report By Streaming Type (Live, On-Demand), By Revenue Stream Type (Media Rights, Game Publisher Fee, Sponsorship, Digital Advertisement, Tickets and Merchandise), Region and Companies – Industry Segment Outlook, Market Assessment, Competition Scenario, Trends and Forecast 2024-2033
- Published date: Feb. 2025
- Report ID: 106679
- Number of Pages: 271
- Format:
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- Microsoft Corporation Company Profile
- ESL Gaming GmbH
- Electronic Arts Inc.
- Riot Games, Inc.
- Gameloft SE
- Valve Corporation
- Twitch Interactive, Inc.
- Gfinity PLC
- Sony Corporation
- Loco
- Other Key Players
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