Global Metaverse in Gaming Market By Component (Hardware (VR Headsets, AR Devices, Gaming Consoles, Others), Software, Services), By Technology (Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Artificial Intelligence (AI), Other Technologies), By Gaming Genre (Adventure Games, Role-Playing Games, Action Games, Simulation Games, Sports and Racing Games, Others), By Region and Companies - Industry Segment Outlook, Market Assessment, Competition Scenario, Trends and Forecast 2024-2033

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